Amstrad CPC games list! 
 
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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
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Game info
AmstradCPC

Green Beret

Green Beret
GenrePlatform Shooter
DeveloperImagine Software
PublisherImagine Software
Released1986
Rating
Graphics:7.0
Sound:8.0
Gameplay:7.0
Overall:7.0
Reviewed byndial
Green Beret (aka Rush 'n Attack) is a famous arcade shooter title originally released on the arcades by Konami and a year later converted to almost all 8bit systems like ZX Spectrum, Commodore Plus/4, Commodore 64, Amstrad CPC, Atari 8-bit, MSX, and BBC Micro!
 
Review
Green BeretSTORY / GAMEPLAY
During the Cold War, a United States special operations soldier infiltrates a USSR military base in order to save several POW's from execution. There are four stages: a Marshalling Area, a Harbor, an Air Base and a Siberian Camp. Upon starting the game, your only weapon is a combat knife which can be supplemented with captured arms. By killing certain enemy soldiers you can obtain a three-shot flamethrower, a a four-shot RPG, or a 3-pack of hand grenades. At the end of each stage, you must fight a unique group of enemies. The gameplay is hard enough to progress here. Sometimes there are too many enemy sprites running towards you and you cannot do much to avoid them or even take them out! Also the choice of colors for the backgrounds and sprites is making the gameplay even worse, as it is almost impossible to see (and then avoid!) an enemy bullet fired!!! Apart from its high level of difficulty, Green Beret is a quite interesting game to play...

GRAPHICS / SOUND
The CPC runs in flick-screen mode but offers some nice background graphics and nicely drawn sprites. Note that the C64, Spectrum and Atari versions offer better visuals (limited to their hardware) when compared to the CPC, with more detailed stages! What I didn't like on the CPC is the pretty much choppy flip-screen which slows down the action and most of the times makes the gameplay unfair (especially when the enemy is very close to you, a second before the screen changes, resulting to a sudden death...). Although the CPC uses a better (brighter) color-palette, the game runs way better on the 8bit Atari, Commodore and Spectrum (!). The game's sound is good, featuring some nice sound effects with a background music (a rather repetitive one).
 
Screenshots
  • Green Beret
  • Green Beret
  • Green Beret
  • Green Beret
  • Green Beret
  • Green Beret
  • Green Beret
  • Green Beret
 
Gameplay sample
 
Comparable platforms
Atari Atari XE/XL
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
 
 
Hardware information

Amstrad CPC 464/664/6128

Amstrad CPC 464/664/6128CPU: ZiLOG Z80 4MHZ
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
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The Amstrad CPC 464/664/6128 (default) color palette
RGB 27-colors palette (16 on screen)
 
Comments
comment on 2019-05-02 08:55:48
alex76grJoin Date: 2017-03-19
Θα μπορούσε να είναι πολύ καλύτερο στον CPC. Ίσως ένα από τα παιχνίδια που του αξίζει ένα σύγχρονο remake.
 
 
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